Right when you see them on the radar, call Spits again. Last enemy effort – there should be squadron of Me 163s attacking you.Even if there are clouds on high altitude, very soon you will see the stars, pick up correct waypoint and head home straight. Don’t be afraid if clouds block navigation, you should fly west or north or northwest.Now mechanic should repair motor if have to, then man his station and use Lean everytime possible. If you pick up the medkit and click on wounded one, will be healed very fast. Use radioman and medkits to heal all crewmen. It’s the key, as they are doing most damage to our bomber. Again – get rid of Me 262s aiming rockets on you.But do it only when Focus, Incendiary or HE are on cooldown. Pilot can use Corkscrew and Avoid Flak.Navigator has to stay this station when boost is working. When bombs away, navigator to mechanic station and use Boost immediately.Meanwhile you are over second airfield: again, bombardier to aiming station, bomb the airfield through the clouds, close bay doors, back to nose turret.Don’t waste these ammo bonuses for different targets. Rinse and repeat with HE ammo, even if Focus is on cooldown. Most important: key to the mission: When any Me 262 is going to line in your tail, select tail gunner and use Focus+Incendiary – should be killed before he fires rockets on you.Meanwhile, your engineer is manning upper mid turret and has plenty shooting to do. This is taking only few seconds and you need these engines. You don’t have man the engi station, only click the extinguisher button. If any engine is on fire, navigator is closest to engi station and has to click engine extinguisher and back to the map.Now is critical time – if you timed all right, Spits are helping much and soon will go home.Bombardier to nose turret, navigate next waypoint.Not that easy from high altitude, but can be done. Tag three starting enemy fighters from the ground and the target airfield next to them.Use Auto Tag and use it everytime the cooldown goes down.
Radar Mk.6, hydraulics and electric system as good as weight allows. Tail turred quad 0.50 belt fed, mid turrets quad. Motors: outer standard mk.5, inner lightweights mk.3 to ensure optimal weight. You have to have best armour on all fuselage sections. This application collects guides,, hints from internet and organize them in an easy way for users to use or read. All the game name, images, characters, logo and other details are not created by us but by their respective owners. This application is not authorized or created or tested by the creator of the game. We will help people to understand more the game. You'll learn and know in this app all valuable tips about this game.
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